Originally Posted by
pouffy
the limit for nonstatics is already 16
128 is already near the upper limit of what's supported by the engine
i've had these conversations before with devs multiple times and unfortunately it's just not happening in TB -- TBN is where it's at
Oh, i didn't know the engine had a limit, i kinda counfused 8 or 16, what i wanted to say is 16 to 32, long time that i don't do a mod, btw, thx!