this is particularly relevant to ed and loli's posts.
https://forum.toribash.com/showthrea...=626135&page=2
Here Kane (and later Bod) talks about all the drama that lead to wushu's death and mushu's birth... i'm sure many of you know the story already. I was chatting with him about it yesterday, and he wondered if the winpoint rule was implemented before the point-system change, maybe things could have gone differently. Oh well: winpoint is implemented now because of Kane. Take advantage of it, it's great in wushu and lenshu.
Speaking of which, Kane is soon hosting a Wushu Endurance Onslaught tourney. Winpoint threshold changes a lot, and mitigates the more boring playstyles.
Timeout (2000 frames) is a
draw, and you
must reach the 80k winpoint threshold to win.
https://forum.toribash.com/showthread.php?t=636450
If you miss the older styles of wushu play, donate to it and take part
Edit: also must say, it is understandable that players now play boring, because the game allows for it. Kane has created a ruleset intended to change the environment such that boring playstyles don't work.
Last edited by DrGonz; Mar 13, 2020 at 06:58 PM.