I don't see many advantages with kane's mod and rule set for boxshu.tbm, my first assumption was that the win point system would combat running, but in practice, all it did was switching which player runs.
In stead of wanting to run when you're ahead in points you now want to run if you're down a significant amount points to reset the game (similarly to going for a stalemate in chess when you're down material).
My conclusion is that effectively the only difference we'll see would be a lot more drawn games.
I guess that could be combated by having the points required to win on the lower end, but the issue then would be that, if you only need one or two good hits to win, it'd effectively just be boxshu_mushu
the win point system is a fun concept, it just doesn't work very well with wushu