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Thread: [Implemented] Bounty system upgrade
Bounty system upgrade
Hi,

I'm currently working on a bounty system upgrade and looking for more ideas. So if you have any ideas, please post them here!

Planned updates (some are already done and waiting for other stuff to be finished):

  • Game UI for bounty list with ability to add bounties on other players
  • When a player with an active bounty joins a room, there's a status message in chat saying so
  • Leaving with an active bounty mid-fight counts as loss and would make the opponent claim it
  • ToriBot would automatically set bounties on top active players several times a day
  • Global quests and Steam achievements for claiming bounties
  • No price increase for using bounty text (that's literally the main reason anyone uses bounty, a bit weird we charge extra for it)



Other ideas we had that may be implemented if we get positive feedback:

  • When a user with an active bounty is in a public room, they get a booster that gives them TC (bounty price / 20) for every win - but decreases the bounty by the same amount.
    The idea is to motivate players with a bounty to go online in public rooms that everyone can access (opposed to staying offline or just sitting locked up in a private room until one of their friends claims the prize).

  • When a player gets a high enough streak in a public room, they get a bounty automatically set on them.
    User gets streak 6 (not a decided value, but we're looking for something not too low yet still reachable without farming), they get some relatively small bounty set on them. Some questions we had about this when discussing internally were whether bounty should get increased as they reach higher streak and if so, to what point. Sounds a bit prone for abuse in general but if you like the idea we'll go ahead and see what can be done.

  • Bounty types
    "Defeat user", "Defeat and decap user", "Defeat and dismember user" - stuff like that.

  • Forum profile customizations for claiming bounties
    Not a fan of adding forum stuff for bounties personally, but it was suggested so yeah. If everyone wants it then I don't mind - just not sure how it'd work yet.