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Thread: [Implemented] Bounty system upgrade
I'd like to play with bounty system where i'd be able to:
- Get profit (with activated bounty on me get some amount of tc per individual)
- Have ability to obtain achievements- Have ability to obtain special items (For Bounty tokens maybe)
- Participate in global ranking of bounty hunters and bounty targets

P.S. I like the idea of bounty tokens, so here some more ideas with them:
- 1 Bounty token for killing bounty target
- 1 Bounty token for killing 5 individuals (from white to black belts) while bounty is on you
- 1 Bounty token for killing individual (from black to 5 dan belts) while bounty is on you- 2 Bounty token for killing individuals (from 5 dan to one belts) while bounty is on you

P.SS.
Streak of 6 is perfect i think. As quick aikido player i usually dont see streaks bigger than 3-4
I dont like the idea of decreasing bounty, because if i set 5k bounty on me, i dont want to just get my tc back. I want to get profits. I think that bounty should grow, while i win players (depending on opponents tier)

P.SSS.
Main idea is to attract people to put bounties on them for ability to get profits.
Last edited by Iod; Jul 24, 2020 at 02:45 PM.
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