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Thread: [Game] No ghost mode
We all know we have ghost settings, or should, but those only affect ourselves. He clearly stated he wants to add the competitive factor of actually reading your opponent's movements, vs figuring out what they are doing by clues from the ghost. A modmaker feature to allow the setting for no opponent's ghost would add a new level of competitive play for competitive mods.

Removing your own ghost only adds challenge to yourself, but does not add to the competitive nature of certain mods (low turnframes) unless your opponent agrees and can be trusted to do the same.

Please add this feature!