Originally Posted by piss View Post
Well for CS it’s different because there’s no actual currency and everything you buy is with actual money.

You could argue that TF2 has a currency system like this since keys/refined is basically used as a placeholder for currency and people trade that shit all the time. Granted people trade unusuals more often but the value of unusuals are measured in keys/refined anyway. It’s not as customizable as TB but there’s still tons of combinations of different hats/weapon skins or variants that it allows for unique load outs and ideas.

Though this point is easily argued against so if you disagree I can’t really blame you.

No, I kinda agree. I didn't think throughout my example.
I don't remember if roblox had or has an ingame currency system, but I remember having brought something. That is kind of the closest to the TB's TC system, though that money is only available on each game you play.
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Originally Posted by Nine View Post
Like how 1k usd worth of tc is locked behind a banned swaves and a forbidden itemp

Aren't there many long-gone players with thousands of tcs on their accounts?
or even banned ones
Last edited by victortb; Jun 2, 2021 at 05:57 AM. Reason: <24 hour edit/bump
retired replaymaker | discord: victortb#9592