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Originally Posted by sir View Post
Hi, next week I'm planning to start work on Toribash 5.53 and need help deciding what it should focus on.
Options to choose from are Clans and Market, and here are the drafts for each of these updates:

Clans
  • Full clan controls in game client with wars, member management, invites and on
  • Automated system for clan officialization based on fixed criteria
  • Fully automated activity checks
  • Clan shop with exclusive items to spend perk points on


Market
  • In-game Market GUI
  • Steam Market like system with an ability to put a sale / purchase offer
  • Tax on every item sale to combat economy inflation (same as Steam does, sellers can see how much they'll sell for and how much they'll actually receive, buyer only sees the buy price)
  • Premium shops that allow to sell without tax / sell no-qi items


Most popular vote gets added with 5.53 update.
Please keep in mind that I'm currently not considering any other big updates for 5.53 - both of these have been on the backburner for quite a long time now.

If you've got any other ideas for either the Clans or Market system, please share.


I would seriously appreciate an automated methodology for clans to become official.
I submitted my 50k TC and was not approved, denied, or refunded the partial amount-- Just silence (Nothing personal to the dude, maybe he was too busy?)
It was and has been incredibly frustrating to deal with.
Our Clan literally hits 1# for activity and still can't manage to be allowed to become official.
For me as the leader it's been a bit discouraging to deal with considering most official clans are from the Hey-Day of Toribash when the numbers were far more substantial.
So now, anything and everything means a ton in order to keep the community motivated and alive.
We NEED the investments into the game to be rewarded with something we can experience tangibly.
2 in the Meme, 1 in the Dream.