Originally Posted by
iris
What I consider to be the biggest issue in Toribash, is the neglect for the game and refusal to do anything new. Radical changes absolutely need to happen to every area of the game, modmaker being one of the most problematic ones IN MY OPINION due to how incredibly outdated it is. But there's other blatant issues such as how staff don't care about the competitive scene, at least when it comes to actually doing events. Sponsoring Kane/Fl0w's Endurance Onslaught was an amazing call though.
The neglect for replaymaking as a whole is also BEYOND flagrant. The closest thing we get to that nowadays is some "parkour" event which is actually just a race for the finish line, which really doesn't say much when we talk about replaymaking. There's absolutely no support for ukebashing, sparring, tricking, parkouring, MMA, nothing. Where is SP Cup? Why don't we do more events catering towards replaymakers? They're a huge part of the community, and I'd argue they love the game more than most, so why is there nearly no support being shown? I understand that judging replays may be subjective, but still, at least there'd be something.
Nobody wants to wait in a lobby for 1 hour, flipping a coin, just to be awarded with a neptune left leg trail (ETourneys). While there may be an argument to be made about this being supportive towards "competitive players", I would like to state that this is completely false. The real competitive players would like to play for real prizes even if that means risking what they already have (duelers). And even if we went the complete opposite way and talked about casual players, if ETourneys and all that stuff are supposed to cater towards them with the purpose of giving them a place to hang out, what will that do for the game in the long run? The huge emphasis on these minuscule repetitive "events" baffles me. It's almost as if there's no care about whether people actually play the game or not.
I also find that areas like the stock folder and the Torilegends are totally mishandled by those responsible, not intentionally though. It's just that deciding who is currently good or important would take people who actually are active in the game currently, which is definitely not what happens. This leads to issues like the latest stock change, where for the first time EVER in the history of Toribash, a player got 5 of his own replays put in there. This is something that used to be absolutely frowned upon, I vividly remember Millie saying the only way you'd get into stock with more than 1 replay is if you were an absolutely amazing player such as Swexx, where are those values now?
Now, I know this whole Torilegend thing is kind of subjective, so please take this next segment with a grain of salt.
It's 2022 and we still haven't acknowledged the absolute prodigy that is Flash, why doesn't he have that damn yellow name and crown? The man has been deserving it for years. Same can be said about Mocucha, arguably the most important content creator Toribash has EVER had. It also applies for Shoddy, the man who truly pushed realism to what we currently consider to be "the limit", single handedly defined a generation yet there is close to no recognition to be seen.
I wholeheartedly believe this is in no way malicious, as most of the people in charge just don't really care about the niches that are realism and whatnot, but that's exactly the issue. If you don't care about music, you don't become a music critic.
While you make some good points, definitely, that's all directed towards already experienced and long-time players. Nothing wrong with it, but I think old players don't really care as much about things like rewards and events and whatnot, they're just in it for the community for the most part. What TB needs to focus on (in my opinion) is making the experience better for new players, cause that's where TB fails on every front. You could rework replay making events, etourneys, and everything inbetween, but that wouldn't benefit any new player cause they could never compete in such events. There needs to be more focus on making beginner experience WAY more enjoyable and implementing things that make people want to stick around after their first 10-100 games. Currently there is absolutely nothing catering towards that category, while experienced players always get events that might be not perfect, but are bound to be somewhat entertaining if you're good at the game.
Once you can maitain a good influx of new players, then you can start thinking about making it more enjoyable for the whole community, but as it stands, it's a dying game and something needs to be done to bring in new players rathen than keeping old timers entertained IMO.