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Thread: [Community] Community Outreach
Originally Posted by SmaBOOOOOOOris View Post
Nah I think your points are also good and I didn't mean to undermind it. It's just that the way I feel about it, ever since Help Squad disappeared there doesn't seem to be any development towards making this game better for newer players. There've been improvements to ranked seasons which is great for everyone I guess, but other than that I feel like everything is focused towards people who are already deeply rooted in the community. I'm just trying to level the field a little and speak for the less experienced ones, as they probably won't participate in this thread.

I'll also use this as an opportunity to expand my point because I thought of things to add. I feel like once you're in the community and you join a clan or just find friends who also play the game, it's easy to stay entertained even if the events aren't great or the game doesn't have much more to offer. The issue in my eyes is that a lot of people quit before they get that far, and without the community Toribash is a pretty boring game if we're being honest. Thus we need to either find ways of including these people as early in their game experience as possible, OR implement more features into the game where community is no longer an essential part of geting the best experience from the game.

I don't have suggestions of how that should be done, but there's definitely a discussion to be had there.

And about that "looking up to people" dynamic, I think it works both ways. When there's too many experienced players and not a lot of new faces, the standard of what is considered a "good player" goes up, and people who are good at the game might not feel like they're good or will ever be good due to how many other good players are around them. Just looking at the previous ranked seasons, a lot of good players finished gold or even silver due the ranked lobbies being dominated by the absolute top of the game players. Not sure how true that was in the most recent couple seasons as I wasn't around, but that was definitely an issue before and you can see how that can demotivate people to play the game at all.


That's a good idea I think. Although my view is this: if you're going to display cool videos that might motivate people to learn some skills, follow it up with tutorials or at least introductions to those topics. Currently most Toribash tutorials are outdated, so maybe it would be cool to get some tutorials about those topics and also have them in that area.

In terms of implementation that should be quite easy to do. The harder thing though is figuring out how to lay it out and what side features to implement so that it's actually useful instead of just being a galery of videos.

thank you for this detailed post and my apologies for the delay in getting to it. i'll be sending out ST after i respond to this.

there definitely needs to be some work done to keep beginner retention and some new features implemented for beginners, however as there's no beginners giving in their input, it's a bit hard for us to imagine what they need. an update to tutorials, more beginner ones being made, UI tutorial and stuff like that is fine. beginner client events will hopefully be on their way soon to keep their retention up as well. right now we are working on a few other things first, but after that is done we'll see what we can do with tutorials.

and to your point about the video tutorials, i brought this up with the devs and some videos, video tutorials (existing and perhaps some other ones made in the future) are possible to add and we could follow those up with some in-game tutorials which explains stuff to the player.

is there anything anyone has to say about the point this post brought up with the clan and community? a thought that just came to me is that we only have one clan event a year, which is CL. clans don't have anything to do the other 300 days of the year, maybe making events for them would help clans and players stay active, as they'll play together to practice? the clan camaraderie is amazing for everyone and clans end up dying after there's nothing fun to do anymore.


sending st now
Last edited by ancient; Feb 7, 2022 at 10:13 PM.
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