Originally Posted by
Karstnator
ABOUT FUTURE SEASONS
You dont need to fully revise the competitive mods
Just "nerf" moves/tactics by changing SOME game rules
For example,
lenshu3ng
- Decrease dojo size to nerf people who run
- Add 100k win point - makes games faster and promotes aggressive play
aikidobigdojo
- Increase dojo size and increase distance to nerf players who lift and shovel
- Add 100k win point - makes games faster, promotes aggressive play, and gives lifted players a chance to win by points
I also agree with Divine that the wait times are pretty long; possible work arounds to make ranked fast-paced:
- Lower win point to 80k
- Lower reaction time
I've not thought about giving ABD a win-point system, it doesn't seem like too bad of an idea. Though, I feel like most games will be over within 50-80 frames with the wrist point/dm openers, snapkicks, etc. It could be fun to try out though, I'm actually inclined to see how it'd look and might test it out for a month next season.
About the winpoint change @GHOST, I'm not too sure about that. That might shift meta into running from each other again and make camping more prevalent, no?
Ranked matchmaking: ranked matchmaking was active for the entirety of the season and from what I know, was never used. I'd like to see if there's any ways to make it popular, but that might be killing the activity of a ranked season. Ideas that I have are making only 1 or 2 pub rooms, 1 being low elo room and other being high elo room. Having a button in-game or an MOTD that says Play matchmaking to evade queue times and make it more known in that way. Any other ideas are appreciated ofc.
Last edited by ancient; Jun 21, 2022 at 01:06 PM.