Originally Posted by
jsph
how would you implement this?
I had the idea when I was playtesting @Bisons judo mod and the custom floor model they had was grabbable, so I was doing a whole bunch of different re-adjustments and moves, and I had the idea of what if boxshu had grabbable walls and stuff?
So I wanted to come up with code for the mod that would cap the grabbing for 100 frames, but some have actually suggested 50 frames instead, so I would write out something that could trigger the grab and ungrab state for the hands, kind of like
if frames > 50; trig_ungrab as an example, but this is more along the lines of pseudocode until I implement and see how well it would work, if not I could add extruding sections to the walls that are grabbable and have the object become removed after 50 frames kind of like deleting it once its grabbed after a certain amount of time, but there's plenty of input I could get from players and/or experienced modders like I got last night.