Originally Posted by sir View Post
Just fyi, getting access to game/server code won't make 20 years of data available after it's gone - and I doubt anyone's getting hands on it unless they buy out Toribash completely. And I'm not even speaking about (majorly useless, sorry) stuff that Nokia mentioned.


Once the servers go down, it's pretty much over for those who primarily play Toribash for its multiplayer aspect. SP players would only get slightly inconvenienced as their routine pretty much doesn't involve using any online functionality aside from occasional content sharing (which they would still be able to do on Discord or any other platforms) but for anyone who plays Toribash for any of its online features there'd be nothing left to do aside from playing a bunch of mods with no actual account system - that is, assuming there is a suitable version of the game server available.


As for the "they did servers for The Crew perhaps someone could do it for Toribash too" argument - no, you won't be able to do that unless you actually get the source code or a prebuilt version of a standalone game server that you can self-host. The Crew's multiplayer is/was P2P, you essentially "just" need to reverse engineer some bits of the lobby system to be able to make user clients connect to each other, you don't need to reinvent any of the game logic. Toribash multiplayer is authoritative, the game server is what's making everything work - it runs the simulation, it handles all the MP logic and so on.


You really dipped without a word to the community and stick around to stoke the flames on topics like this. What the fuck sir.