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Originally Posted by Kirito View Post
hmmm
why not have like tradeup contracts like in counterstrike or some distant version of that? like | x amount of chronos grip will give u a chance at either sinking it all or getting 1 higher tier grip, the lower tiers should have a really high chance of sinking and take bulk to start, but once u get up to the really high tiers like idk 8kqi it levels out and is more fair, that way u can get rid alot of the excess cheapo items while keeping gambling involved cuz we all love that, its unfair at lower tiers to clean out the economy while also allowing chances to get better stuff, the tricky part is making it unfair enough so that it cant be abused to create bulk higher tier items

aye something like that could work and would be easier to implement. It wouldn't help with as many issues but it would solve one of the big ones.