Originally Posted by
Shogunna
going browser based would be a huge step up in portability imo
Just to be on topic with the OP, a simplified TB oriented game that can be played via a web browser wouldn't be impossible, though if you'd want it to be an optimal experience it would need to be barebones and resort to recommending the user to try out Toribash on PC/MOBILE or other future ports stable enough for the full experience.
Originally Posted by
D4NTE
It might be because the money spent on the game isn't going towards the game. Its filling hampas pockets and whoever profits from it. and he's not here anymore to care to fix any of it whilst quote on quote knowing about it.
Nabi Studios is a For-Profit company which means all generated income goes to the owners and holders. That means yes, generated income IS in fact going to the rightful individuals that run Nabi Studios, why is this a surprise to you? Nabi Studios isn't obligated to provide financial inventory of tracked finances to every player that complains about the game being old and isn't AAA modern quality in 2026.
Originally Posted by
D4NTE
some of them don't work like they should, so a lot of requests for improvements or any complaints get mostly ignored and/or overlooked.
You can suggest and recommend all you want on the forums or to staff that will listen to you, just because you don't get an answer later on or see immediate action doesn't mean staff aren't "working as they should". Common sense should allow you to formulate detailed recommendations for clarities sake if there's something that can be improved upon, if you're just complaining and being frustrated nobody is going to listen to you just because you're making noise. Try being respectful about it and PM the appropriate admin that might be able to consider any reasonable and relevant suggestions.
Originally Posted by
D4NTE
AI is just slop and slight realism movement, but the background changes constantly because the computer doesn't know where it is, it detects a color and shape and builds off of a scripted set of backgrounds and objects mashed together.
LLM's are the sum of ML(Machine Learning) being piloted by AI(Artificial Intelligence) to provide opportunities to execute prompts in a multitude of ways. LLM's are what you communicate with on the surface, AI incorporates large clusters of data structures and algorithms from ML while pairing tech farms with lots of resources capable of executing tasks. If an LLM is capable of generating content in any form and the main concern is quality of the output, that will depend on proper data training and the appropriate resources to process or render what you want made, all while abiding by laws and regulations.
Humans are very capable of doing shitty jobs but the caveat to that is that humans have a lifetime to learn and improve while living their own lives that could contain a multitude of variables for why the first attempt isn't the best one.
All technology regardless of what it is purely exists as a tool to enhance what can't be done by ordinary means. It's up to the user of a tool to take into account any ethical and moral implications while using the tool responsibly. If someone doesn't want to be responsible or wants to use a tool maliciously, this is where accountability comes into play, and often is the problem with many users that chronically use LLM's or are co-dependent on LLM's to get things done.
There's no such thing as "computers not knowing where they are" as technology is not sentient nor capable of natural life. Any efforts to reciprocate technology being sentient or "consciously aware" is primarily due to social engineering by human activity, hence why AI being dubbed "artificial intelligence" is to mimic human intelligence.
Originally Posted by
D4NTE
for any other art like fractals, there can be wild AI photos. not that you made them yourself, but art is art. It won't come to pass if you don't pull the trigger. Also, if it's just for textures i see no issue. but for objects, it's just unheard of for this game.
Fractals are geometrical, arbitrary shapes that can be created with mathematical equations rendered in 3D, and also happen to be naturally found in many aspects of life itself. Fractals can be created even without mathematical equations, depending on the artist you can use repeating patterns or shapes to produce fractal art. You don't need AI integration at all to achieve fractal art, it's often available as extra curricular course relating to STEM and art related degree paths depending on where you are.
Originally Posted by
D4NTE
good luck AI generating a 3d object to be processed into the game. you have to literally MAKE the object. AI isn't going to do that type of processing. It makes images and videos. Not 3d objects to my knowledge.
If the LLM is capable of processing 3D object generations as an acceptable prompt, it's going to provide an output for you but it won't be remotely close to being usable at first. You'll most likely spend time reducing polycount, fixing normals, retopology, and more just for it to MAYBE be usable.
Originally Posted by
D4NTE
Even if you could process an item that way, how do you know the game can handle its complexity?
Don't confuse complexity with poor design, simple as that. You can build a complex object and have zero issue rendering it, or you can also build a terrible object that can be barely rendered and completely unoptimized for normal use.
If you want to go off-topic feel free to pm/dm me instead of flooding this suggestion thread with irrelevancy. All of my responses on this thread are made purely on my own volition and not backed by Nabi affiliates. If I'm incorrect about anything, no harm done, just be respectful when responding.