Mod Group Editor
hai, made new scrip
ever wanted to adjust more than 1 object at time?
this script is for that
Showcase
Features
TLDR: mainly core modmaker object features, but you can adjust multiple at once
Object selector
to select objects for modification
pos, rot, scale and color inputs
to adjust corresponding values of selected objects
delete/duplicate
duplicates/deletes selected
save/export
export saves to selected file, save uses "mge-modmaker.tbm" and "mge-modmaker1.tbm"
Reindex
frees up dynamic indexes by moving static objects (without joint links) to static only indexes
There's still some features and improvements I plan to do, but current state felt stable and helpful enough to share, so here we are
On github, issues is basically my plan/todo list
Installation
export zip contents to script folder then run mge.lua via script menu or /ls mge.lua
How to use
for inputs, press "enter" to apply changes
(this takes in account the whole row, so you can f.e input all color values and press enter once)
pos, rot and scale modify as a offset
(rot is degrees, scale ratio is 1 = 100%)
Disclaimer
wip, so more likely to have bugs and there are things that could be improven
Git pub
Is secondary download source via releases and got dev junk
https://github.com/zJoopez/tb-mod-group-editor
Last edited by Joopez; Jun 10, 2026 at 05:07 PM.
Reason: writing at 4am hard :(