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Mod Group Editor
hai, made new scrip

ever wanted to adjust more than 1 object at time?
this script is for that


Showcase



Features

TLDR: mainly core modmaker object features, but you can adjust multiple at once

Object selector

to select objects for modification

pos, rot, scale and color inputs

to adjust corresponding values of selected objects

delete/duplicate

duplicates/deletes selected

save/export

export saves to selected file, save uses "mge-modmaker.tbm" and "mge-modmaker1.tbm"

Reindex

frees up dynamic indexes by moving static objects (without joint links) to static only indexes

There's still some features and improvements I plan to do, but current state felt stable and helpful enough to share, so here we are

On github, issues is basically my plan/todo list


Installation

export zip contents to script folder then run mge.lua via script menu or /ls mge.lua



How to use

for inputs, press "enter" to apply changes
(this takes in account the whole row, so you can f.e input all color values and press enter once)

pos, rot and scale modify as a offset
(rot is degrees, scale ratio is 1 = 100%)

Disclaimer

wip, so more likely to have bugs and there are things that could be improven

Git pub

Is secondary download source via releases and got dev junk

https://github.com/zJoopez/tb-mod-group-editor
Attached Files
mge.zip (12.3 KB, 8 views)
Last edited by Joopez; Jun 10, 2026 at 05:07 PM. Reason: writing at 4am hard :(
uwu