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Thread: [Official] Clan League 2026
I might raise a concern about the organization of this first phase of the CL.
All of this comes with the CLEAR NOTE that we haven't been active for a pretty long time, but:

- 10 clans
- each clan has to fight 9 times
- each clan has to reunite at least 5 people to be able to play through all the rotation of 30 max matches (31 but well, I assume that on the 31st match that "max 6 matches" can be broken).

Trying to coordinate to fight 9 times with people with different timezones in groups that internally might also have different timezones is pretty hard.

Despite of the main principle of the format is a valid reason like "everyone gets to play a lot", 1 month for these 9 matches is unrealistic. Even more if you expect clans themselves to solve the problem that the organizers should solve.

Extending the 1 month deadline seems a lot, I agree 100% that 1 month is a nice timeframe for this event.

I'm proposing 2 different options, of course they can be ignored at all:

- Swiss System
The first matches can either be randomized (easy way) or picked according to clan-selected timezones (more sensible way). Since we're 10 teams, Buchholz tiebreaker could come in handy.

- Groups system for round robin
This might reduce by half the ammounts of games played, but is a decent system if you want it solved in 1 month. I mean I though that this was the original plan when the "Round Robin" system was proposed in the previous thread. Same idea, groups could be randomized or by timezone.

Then split the teams in upper and lower brackets, to give top ones some advantage, and the ones that lost the most another chance to prove themselves worthy.

Anyways don't want to take over the event lol, just a proposal. Since when I DM'd you to ask about this and you pointed me directly to the thread, I did this, BOOST.