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Game suggestions.
I'm sure most of you had some concepts of games in their mind,this is a thread for you to share your ideas about a game that you would create first if you had the money and knowledge to create it.
My concept of a game,inspired from toribash(credits to hampa),I'm going to talk deeply about it and explain every aspect of it.

Style and main focus:It is an arcade game where could you can customize the way you attack,the way you defend and the way you move,you can also customize the way you look in an innovative way,it is a game where you have full control of creating your own character.Because this would be an arcade game,you would able to have much more complex terrains.

Attack Mechanism:You have 4 buttons in each you have 50 frames to design your own attack move,let's take these buttons as (A,S,D,F),so let's say you go to the move editor.Their a rag doll or something like endorphin's guy will appear and you will be able to have full control of the movements of the joints,these 50 frames will be split up to 5/10frames so you can change your joints every 10 frames in the move.A simple example for (A) would be that you would make your player move his right hand and punch and then let's after he does it in the first 30 frames he would move his hand upward and perform an elbow,the button (B) would be the same move but with the opposite hand.

Defense Mechanism:These same buttons that you use for attack,you use them for defense but this time you would be pressing shift or alt...Let's say in Shift(A) you would perform a butterfly block to protect your body and Shift(B) would make you block your face.

Movement and Starting position:Now for movements of course their is the arrows,the unique part of this game is that you can pick the way you jump,run,walk...The starting position would be of your design too making it more fun.All the other moves that are (A,S,D,F) start with the joints of your starting position(crouching style would rock )

Pointing system or Damage system:For me pointing systems would be of two kinds,one where if a player receives a certain amount of damage he loses,of course attack to the head would hurt more then an attack to the leg,but it doesn't always depend on that,the damage dealt would rely on the force of the attack,that involves velocity too.The other kind of pointing system would be similar to toribash's one just over an amount of time.

Weapons:Another nice feature would be that every character can have the option of picking his own weapon(sword...)I'm not keen about being able to create your weapon but as long as their limitations it would be OK.

NOTE:You might argue that you can use arrows for movements other then walking but if you don't follow the controls given then most likely the people doing it will lose a lot of stuff like the ability to move(obvious hah).Also of course their would be default keys.

Customization of the look:This idea is also inspired by toribash's texturing system but implemented in another manner.The default character would be a normal person wearing pants or whatever and from their you have the ability to customize many things.First,you can change his skin colour and then you can buy for him a certain style of hair,let's say spiky then for this hair you have a texture so you can customize everything in it.Same system would be used for pants,T-shirts,boots...


Share your ideas!