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Thread: ReFlooplays
Raising the turnframes would "speed" the game up so to speak, make it so I couldn't make those fine tuned adjustments that I needed to make. I worked from a 10-1 turn frame basis. (having occasionally shift-spaced it)

Don't worry about my feelings though, I came here expecting pro's and people who know what they're talking about, like you, to tell me what I've done wrong.
<Swyne> <3 Fleip
<3 SWYIE