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GMT is clearly one of the biggest hindrances like bojan said, and that might exactly be why I remember such successful huge replay-making events. They're offline and hence, GMT-independent.

Maybe giving these huge event ideas of bojan a replay-making component could diminish that effect a bit.
Applying this (or trying) to the stuff that involves states and such, you'd for example decide half of a clan-war with a couple of replays from each party, and balance that with a duel by 1 or 2 people of each clan that have similar GMT (or schedules).

That might ease the problem of coordination.


Unfortunately, that wouldn't solve the problem of clans having a lack of commitment.
From what I've seen, that spurs from either difficulty in arranging matches (problem addressed by my previous suggestion), or from the general population that constitutes the clans.

Some clans are merely forum-based and have little activity on this kind of events.
Despite that, my impression is that we mostly have clans of oldtimers and inactive people, who have either moved on to other games, or grew up and have little time for Toribash anymore. It seems that when people get a good hang of the forum it takes little time before they lose interest in the game.

Maybe that's because a lot of people don't have contact with the forum right from the start.
Suggestion that might deserve a thread(?) - adding a button on the menu ingame that would redirect people straight to the forum would likely make people forum-active right from the start and we could have more people participating on this kind of events??

Either that or focusing more on advertising the game would increase the player-base and consequently turn loads of these events feasible.
We're still kids in buses longing to be free.