I'll explain it quickly now, before I go to bed, and I'll put detailed explanation tomorrow when I get from work...
Every player who deiced to participate in beta testing and balancing of the game will get 10 cards, just basic moves that any student-beginner of martial arts would know. You know, kids stuff. :]
That deck will consist some attacking cards (punches and kicks), blocks, grabs and doge cards. No cards that have counter-attack specialty, that will come later, advanced stuff.
So, set like that they can fight, not really good, but good enough to survive encounters. Then they roam the ToriWorld and 'build' their knowledge. There will be seven schools (dojos) on the map where they can go and learn wushu styles. There will also be some masters that teach advanced things for every style (special cards), but you will have to find them, :]
If you focus on learning one or two styles, you will collect the full deck of those styles, if you start learning all at once you will just have parts of everything and nothing... But, that's on players to decide how to focus their knowledge and on what.
When you make your character, depending how you spent points on your characteristics, perks and ability, you will know for what styles to go. (I'll make a list of cons and pros of all styles)
So, roaming world on map is already explained, now for fighting with cards:
Every player will have his spoiler in which all his cards will be (that's for them and me to know what they have of cards). When there is a duel between two players or player and NPC they will need to post replay from Toribash.
Replay is there acting as 'virtual dice' data, that is used in mathematics equations I've prepared to calculate bunch of stuff. One of that stuff is which cards you will be dealt during your first turn.
Stamina = how many cards in hand you have during your turn.
I send you PM with images of your cards you got dealt, so only you and I know what you have in hand. Your opponent doesn't know shit.
Data from replay is used to calculate who plays first.
First player just right click on image of the card in his PM and set it on his post (copy image url), thus playing his first card.
His opponent responds to his card (if he can) in same fashion.
If you are targeting with your attacking card some certain part of opponents body you are obliged to write that in your post, together with card you using.
Example of post format:
Target: Head
[card]
Card fight is resolved, and they continue to play depending on that resolve. First player might lose his lead to play first if he suffers HP drain due a hit, which makes Second player to play next card first.
When they play all their cards they got dealt (and if they are still standing :]) second turn starts, again they post TB replay, data is extracted and calculated, and new cards are dealt to them via PM.
When all cards are used, player with higher HP has won, or someone might get injured or knock out cold, or just submit so he won't suffer greater injuries or death.
Winner gets duplicate of a card from loser's deck (losing player doesn't lose the card from his deck, it is duplicate), so that way you learn some new stuff from your opponent (new move, new style), or you get card that you already have, so you have 2 or 3 of the same, which is also good because chance of that card to get dealt just rise with every duplicate you have.
Winner also receive XP, and loser also, but very little amount. This is calculated by points of HP damage they have done. Full XP amount for winner, just 1/2 per point for loser.
And, that's it. Same goes for fights with NPCs, just, I'm the one who have to provide replays and get cards depending on data. I play for NPCs (or my assistant Game Master)
Off course you will have to believe in my honesty, I can't just show you equations because then anyone would be able to calculate what kind of cards his opponent has.
But, I didn't made this game to cheat in it. What would be point in that? I think you know me that good. All my events and games were strictly 'by the book',
and I don't give anyone exemptions. Not even to you Snake.
So, that's it, in short. Details will come tomorrow.
Last edited by 8OJ4N; May 27, 2013 at 07:58 AM.