Originally Posted by
SkulFuk
A "ping timer" wouldn't make a difference to your scenario. If your net cuts out then you've lost the server connection, no amount of timout prodding is going to change that.
How it would work: When player loses connection it would " pause " game and try to reconnect player in given time, if it would connect in given time it would continue game from same spot, but if it wouldnt connect in tht time the match would cut and next player in line would come to new match (like it normally goes after ping)
Im not sure if it can be added but some games like call of dutys have system close to tht (it tryes reconnect host if his/her net cuts and sets new host if cant)
Not exactly same but close to.