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Thread: DQ ghost
Your main mod is clearly wushu, where it would be a small help yea, but my argument is based on the fact that it would be implemented across all mods.
So what would be a small skill cap in wushu, would be a large skill cap in say aikido
Part of being good at the game is realising that difference between DQ'ing and not DQ'ing.
And if you take a risk that means you may DQ, so be it - that's what a risk is.
She/They

Yeah, I only don't like erthtkv2 because of the mod's name. Make it "tkv2," and the mod will instantly become more popular. This is a valid reason as the name of the mod is still an important feature that no one seems to have yet discussed.