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Originally Posted by pal View Post
awesome, nailed the recoloring.

there's a problem, 128 bodyparts don't give you the exact location of the shapes in the texture when they touch the joint, therefore i'll have to remake them to 512 to make perfect mapping on the joints



just to show you the problem i get at mapping joints/bodyparts

Originally Posted by pal View Post
okay i'll keep that in mind. and the ankle was just showing the problem i had with 128/512 textures, ofc i'll make it clean and nice



see the difference there? the same ankle joint sketch, not in the right place anymore though

feet left and resize + recolors are done.
-----

blue


red


green


black



resized and recolored. now it's perfect for joints!
Last edited by pal; Jul 31, 2013 at 12:50 AM. Reason: <24 hour edit/bump