Originally Posted by
pal
awesome, nailed the recoloring.
there's a problem, 128 bodyparts don't give you the exact location of the shapes in the texture when they touch the joint, therefore i'll have to remake them to 512 to make perfect mapping on the joints

just to show you the problem i get at mapping joints/bodyparts
Originally Posted by
pal
okay i'll keep that in mind. and the ankle was just showing the problem i had with 128/512 textures, ofc i'll make it clean and nice 
see the difference there? the same ankle joint sketch, not in the right place anymore though
feet left and resize + recolors are done.
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resized and recolored. now it's perfect for joints!
Last edited by pal; Jul 31, 2013 at 12:50 AM.
Reason: <24 hour edit/bump