Originally Posted by
snake
i guess i should repeat myself
the only way to learn how to comeback is to learn how to set up.
the best and the fastest way to learn to setup is improv.
Not necessarily. Everyone learns differently, there is no definitive right/wrong way to learn.
Originally Posted by
snake
way less people tripod, way more people try to comeback. it's not 100% perfect, yet there is no perfect solutions for setting an overall direction of mod.
That's guesswork at best and in no way applicable to the argument without actual stats.
Originally Posted by
snake
direction is right, people learn to setup and cb faster since they do the setup phase every start of the game while they improv, instead of spamming memorized moves.
so if you will excuse me, you are overthinking
Don't really understand the point of the first bit of this.
Using a variety of starters then playing the rest of the match improv is bad...?
If anything you guys are over-thinking.
It all boils down to you guys forcing your impression of the mod onto others, which is wrong. Point made case closed.
Originally Posted by
snake
and about who have a right to decide what's what i can tell only this: if that happened that fl0w, ra and alpha are wushu clans, they SHOULD influence the mod, form tendencies and raise it's standards.
because who else would?
influence, yes
dictate, no
encourage, yes
force, no
see where im going with that?
Originally Posted by
snake
in general any mod community should do it, for the sake of better and more enjoyable gameplay for everyone, instead of being all "democratic" and spineless when it comes to obvious decisions they can and SHOULD influence.
yet again, it happened to wushu folks since our numbers are small. there are just 3 wushu clans total, so we all know and play with each other all the time, nothing unexpected that when we pulled an org to get all wushu players under one roof we pretty much established the wushu standards overall.
The fact all you 3 wushu clans play together means that you all know how you'd like to play with each other.
I barely know anyone outside of your 3 clans who thinks about wushu like you guys do >_> (in the sense that "omg starters suck")
Furthermore, by enforcing (enforcing not influencing) standards, you aren't getting all wushuers under one roof. You're excluding those who like to play with starters.
Originally Posted by
snake
whats wrong with that anyway? all i read here to be briliantly honest with you is overthinking, playing "justice" cards and attempts to be hipster in not agreeing with an overal idea for the sake of being "rebel" lol and refusing to acknowledge the obvious results and adding extra levels like "what if".
wut
literally just... wut
your "results" are intangible and as far as im concerned non-existent.
I don't even know how to argue this point it's that ridiculous.
It's just accusations based on a preconception, despite the fact YOU opened the topic up for debate
Originally Posted by
snake
like competative play have something to do with the basics. really?
improv and comebacks are linked together and form the very basic skill of moving around. all these "tactics" and how to be "competative" is a layer above which is achieveable by other means then just playing, and to be more precise, it's achieved by dueling.
i see no connections between basic framework of skills required to play the mod and dueling. if i miss something enlight me, otherwise - don't play justice cards or try to go all hipster, i'm here for that ahahha
that made no sense
also, if you're meaning hipster as someone who goes against the majority opinion just because it's the majority, then try getting some more opinions from those not so much in the center of the wushu community, then we'll see who has the majority opinion
I came here to offer an opinion as someone who just plays wushu for fun, as most people do, and was met with a hostile "omg invalid arguments just trying to be hipsterlol"