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Those were times when you had committed ppl around. You could set a room by GMT time and ppl would join at the set time of the day and play stuff, even before the BigBro. They actually would make a shift in their life schedule to come and play TB for event.

These days it hard to make players to do that since they are much younger and have an attention span of a gold fish. If you write more than 3 paragraphs in your event descriptions, thread is soon filled with: But, what do I have to do? What is this all about?

Make something complex and its a cluster fuck. And if they lose a place in event because they didn't read the rules and event description,it's momentarily: this event suck! I want my money back, knje-knje-knjeeeee...

Basically, you have to use crayons and small sentences so the most of the player base can understand what's what. I mean, there are even guys from uni that doesn't like to read long stuff (yes, William, I am looking at you)

But, attaching an astronomical prize to the event usually woks, which is again counterproductive for Nabi.