Originally Posted by
elitebelt
So. 10, 5, 3, or 0 seconds, and after the move is executed you can have another time limit (2-4 seconds?) so you can take in what just happened and have a few seconds to plan the next move. -Supported-
The idea is only for the beginning of a match, the next turns are just the matter of turnframes and how good you are in reacting.
I also realised that a countdown would definitely prevent players from accidentally spacing at the beginning.