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Thread: Countdown
Originally Posted by elitebelt View Post
So. 10, 5, 3, or 0 seconds, and after the move is executed you can have another time limit (2-4 seconds?) so you can take in what just happened and have a few seconds to plan the next move. -Supported-


The idea is only for the beginning of a match, the next turns are just the matter of turnframes and how good you are in reacting.

I also realised that a countdown would definitely prevent players from accidentally spacing at the beginning.
Parkour like you've never seen before:
http://forum.toribash.com/showthread.php?t=423045