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Originally Posted by jisse View Post
This would not work well in singleplayer.
Non static grabs would screw replaymakers over big time.

just because thats the way you got used to does not mean thats a good way at all.

if anything, it will give more flexibility to grabs and you would not be locked to joints range of movement when you are closing distance for a boomhit, but have an agile pivot point to work with.

look for new opportunities instead of sticking to outdated flawed system, no?