Originally Posted by
BinkLawz
I prefer a bit twitchyness for not important moments, than doing unrealistic
-Launches
-Spins
-Stances
-Fluidness thats makes the doll move like a Woody doll
really.. thas just.. how i make them
so like there are ways to move without looking like a parkinson's disease victim without "moving unrealistically." anyway I'm not really that sure what everyone is raving about, atleast the last replay is alright. a few issues here and there but yeah. if you actually manage """"""realistic movement"""""""""" then it'd be impressive but until then meh.