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breakable grabs. WHEN?

also when Wii grabs mechanics (not a solid line like in current tb) will be implemented?

toribash is reaching steam, so all excuses to keep client bound to ultra-low hardware is irrelevant, unless you want to loose potential players.

when we will see upgrages to core game in visual and technical aspects (, bg effects, animated textures, optimising, 4 players and so on)

because you know, wasting a great opportunity to reach players who actually have payability and more or less modern computers will be quite hilarious.