Originally Posted by
mwah
You didn't answer any questions as to why having a chart/graph that most users may not understand is better than simply telling them a price range based on data.
wrong logic, people will learn to read these graphs in no time as it allows them to observe trends and make profit out of it. market players will gladly use this tool.
Originally Posted by
mwah
You do realize some items are rare purely based on their qi right? Does that really fit with supply/demand if the majority of users MAY have the demand for it but simply cannot obtain it because they have a lower qi? How does that factor in with this economic model?
you are wrong again. qi does not matter here, only price does (and quantity, but i would not mention that because you will probably jump on it). if player wants to buy pure which is qi locked, he will had to buy no-qi item, which is another category.
so hi qi items are not any important to be considered differently from rest of items, because no matter how much people want these, demand is limited by qi lock.
Originally Posted by
mwah
I understand what it is, because it happens even in toribash obviously, but it doesn't apply to the fact that an item is just unobtainable based on it's qi. So there must be a way to input this so that the item does not become worthless because of it's high qi.
it would not... if items is obtainable for a segment instead of whole market does not make it worthless.
Originally Posted by
mwah
The same way this graph changes quickly, so does my method, just as quickly if not more so. I'm not saying my method is better than one used across the world, but it works and doesn't need an updated graph for every item because not everyone is going to want to view an update graph for EVERY ITEM.
i don't see logic here, i want to sell vamp force, before selling it, i check how much i should charge for it, so look at the graph, see that trend is good and (vamp force is being sold for increasing amount of tc) so when any market scrub trying to haggle the price i can simply ignore him, as i have data infront of my eyes.
Originally Posted by
mwah
You really only had to explain why this is a better method, currently the two seem similar. Both work, it's just one gives a result in plain text, and the other in a graph.
when you have a plain text you have a baseline which people use to haggle. when you have a graph, you have a dynamics, so you can play on trends.
Originally Posted by
mwah
You don't always have to throw in a casual insult. If you couldn't be arsed to explain why the graph is better, you shouldn't have posted at all.
i'm really sorry, i thought this was a very basic thing everyone know already considering amount of fx spam and basic education