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first of all, there should not be dms in aikido at all, because wow, you can get much interesting meta when it's focused on throws.



now, if it's all that difficult let me break it down more simply:

being stuck in one laggy piece - bad
not being stuck in one laggy piece - good

is it more understandable for you now?



this is what can be achieveable when you are not stuck in one piece due to solid line grab mechanics.



at the moment, thre is only one way to do that - by limiting grabable bodyparts so you generally can't stuck

when ball axis and breakable grabs will be in place, you would not need to limit anything at all and yet get matches as shown above.

got it now?
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15