Originally Posted by ToasterDan View Post
For the GTA render, the guy in the blue jeans left arm is broken or something. he haz tentacles. The man in the brown coat looks like his torso is too big. They are still nice though.

What I mentioned before


To make it even clearer:-
1) When the arm bones/IK blends, it actually makes the middle bone(In that case, the elbow)to rotate and make the object smaller if they were ONE object, similar situation goes to all of the rigs.
The brown coat is big in-game(GTA IV - Niko Bellic)which is NOT an problem with the rig, you can clearly see how big his coat is.

Example of them...