I know how to UV un-wrap texture, export as png and edit in PS.
But, then, when I return to Blender and need to add material to my 3D object I mess up something. Material is not connected to my 3d object and when I get to node view to connect my texture image with the diffuse of material i can't, since there is no material present in connection with my 3D object.
lol
I can't preview how the texture look on my 3d object since I don't know how to put it on it. XD
Also, send me your skype on my PM.
Zatvaram ovo jer vidim da si našo nekog. Tako da možete nastaviti pm-mom, ako budeš trebao još pomoći slobodno otvori ponovno~Mat