I think the logic behind the OP is being missed here.
He's saying that when you make a mod in the modmaker & save it they should be saved into the mod folder rather than where it currently does. All TB versions save to the wrong place, and it's pretty stupid.
This way people don't have to manually move the files to the correct place. In the case of steam versions it avoids having to negotiate the huge directory tree.
Solid suggestion, makes complete sense.