Originally Posted by
ImmortalPig
What kind of platform are you using? If you're doing most of the work I guess you already decided?
Development Platform?
Unity 5.
It's powerful enough and mainly c# based which suits me perfectly.
I have given it some thought prior - but this is the best option. Considering I am a c# developer, the engine is now completely free with no limitations(unlike past versions), the publishing policies are kind and the game can be deployed onto almost all platforms.