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Originally Posted by eki27 View Post
I don't think taekkyon is a really consistent mod. I might really like it,and no glitches happen, but there are problems with noobs umm newcomers.

They don't hit each other
They move away from each other
They don't move(which results to idling),thinking they'll win
They don't hit each other

<3

And Gtboxing.tbm is also good, you'll have no choice but to fight
You can't run because your feet are stuck on the ground

Originally Posted by DrHax View Post
If you had to pick a mod, in Toribash, that by being the better player you would win over your opponent, which mod would it be?

So what do you guys think? What mod, if you were the best player in the world at it, would you maintain the highest win rate against other great players at?

What factors did you think about when coming up with your answer?

Well you're in the eyes of a godtier player in ____ mod, playing against other great players. So it comes down to the skill each player has that dictates the winner. In TK, most great player grab with question, and kick, block, etc. It's a battle of "Who can get the better strike in first."

TK does have it's downsides, however. Improper grabs can lead to hand dms and both parties flying away. Kicks are sort of overpowered at the range and if you fail to block, that's about it in terms of the match.

The mod I would said would allow great players to maintain the highest win rate would be RK-MMA. The mod is wrapped around the basis of Comebacks. It's a no grab mod which forces the player to strike and keep at the opponent to win. It's not opener based, as the small dojo and long dq timeout is perfect for turning a nasty game around in only an instant. It's diverse, and you tend to never see bullshit DMs unless it's of course your fault or you succumb to an extremely hard strike. That's my opinion.
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