Originally Posted by SmallBowl View Post
First of all for those who dont know: E pauses the replay showing you all the joints and allowing you to play as uke and tori in the replay from the point you pressed E at.

However there is a problem, due to the lack of ability to continue the replay, if you press it at the wrong time, youre screwed and have to load uo the replay again and find the right frame again before you can pause and start where you wanted

And what if you didnt want to edit the replay? You just wanted to see what the players were doing with there joints, such as in TK what joints do most people generally keep relaxed? Or how do people manage to get power while also relaxing to absorb a hit. So in this case you have paused the replay but when you want to continue watching... TOO BAD, you have to load it up again and watch the whole thing through, and if you want to look at the joints in another place, have fun re-re-re-reloading the replay


TL ; DR: Add a continue function after pressing E during a replay

This is not possible with how pressing E works currently; it simply chops the replay into a active gamestatefile at the current frame and loads the current joints. I would recommend you to pause the replay before pressing E to enter editing mode aka load the replay into the singleplayer modified engine. AS i read it what you really wwant is a viewer mode for replays where you can see the jointstates, eg: press J to see the active jointstates during the replay.
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