Originally Posted by Smogard49 View Post
This is not possible with how pressing E works currently; it simply chops the replay into a active gamestatefile at the current frame and loads the current joints. I would recommend you to pause the replay before pressing E to enter editing mode aka load the replay into the singleplayer modified engine. AS i read it what you really wwant is a viewer mode for replays where you can see the jointstates, eg: press J to see the active jointstates during the replay.

The problem with this is, I also like being able to see what would have happened in the replay had one player moved different joints, which is why I'd like it to bee able to continue after pressing E rather than having a separate key.

Would it not be conceivable for the continue function to load up the replay taking you straight to the frame you are at?
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