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Originally Posted by kradoxtb View Post
nah there is no better way, unless someone creates(or if it's already created) a program to modify item.dat that is kinda easier

Hence this suggestion for a better way to be implemented.

also to preview textures i have a char named test just paste the textures there and bam :P

Right. What about joint colors? Maybe a set I made looks like shit with default orange joints, and I want to see it on someone with void joints. Of course I could make a black file and manually save it as every single joint texture on uke's body, and then after 3 hours I'll finally have my uke with void joints. Or I could search for people with the exact joint combo I want and then copy and paste their item.dat into uke's folder. These solutions suck.