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I think ErthTK is the best mod for competitive play atm. ABD is the most consistent, but the problem is that even a decent player such as myself can easily pointhold/lift a better player. And I have "data" for this.

We (parrot) do half and half wars, meaning each clan chooses a mod and we play half each. It is almost always abd/tk (we picking tk). our current war record is 35 wins 5 losses BUT (here is the interesting thing) out of those have won abd about 5-10 times. So we carry ourselves with tk. ABD is a bad mod for competitive play since average players can perform in it well by just tripodding and pointholding and sometimes lifting. Mistakes arent really punished (*insert "you dont play against pros" argument here) as hard as they should be. We are NOT good at abd, still we have won good clans in it, just because ABD is so unpunishing that it is REALLY hard to streak a player who knows atleast a little of what hes doing.

I have to say that no long turnframe mod can be played competitively atm. No matter how much someone wants to say that wushu is viable, i can just get an opener and run the fuck away. before that massive problem is fxed long tf mods will not be viable.

Why erthtk over tk? Well its a bit more consistent with the random dms not much different othervice.
Last edited by cowmeat; May 21, 2015 at 06:35 AM.