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Originally Posted by PlataBear View Post
But if you run or snapkick in ABD, no one cares. If you do that in Wushu, you're going to get hanged.

Actually not, the state of mind has kinda been shifting from that perspective lately. Running is unfair and people don't like to lose to runners, but we're coming to a point it's accepted and if you don't catch up to the runner it's your own fault. We're a few trying to make wushu evolve to limit running inside the boundaries of what's possible with the modmaker. I introduced a dojo and a better point distribution for instance (wushu_2015), snake made a physical octogon (wushu3box) but they both need further tweaks and aren't "final products".
Marstunom is supposed to be working on a dome-like room on which we'll put no-friction, and we'll see what happens.

We can also expect some new metagoals and winning conditions, such as a "win treshold by points" in the future. That'd be great.

Wushu is not dead, it's actually the only mod that has a community actively trying to improv it, and every mod could use some improvement.

Also, And I see a lot of new faces around in wushu lobbies.

Edit :

And if we're gonna take a look at the server list at moment X, I've also seen 8 almost empty mushu rooms and 2 crowded wushu rooms at moment Y.

Edit 2 :

There actually are as many players in the 2 wushu rooms right now as there are players in the 6 mushu ones (17 and 17).
Last edited by deprav; Jun 4, 2015 at 07:35 PM.