Originally Posted by blun7y
That did not answer the question lol, last time I played this map on CS, I dont remember the CT spawn being a tarmac car park :S you started on a dusty ramp trying not to get spawn sniped through the double gates.
CT Spawn has the same fade effect as the tunnel, it's at the bottom of the ramp through the doors
Originally Posted by blun7y
I count 16 objects for the shadow effect in the doorway 4 on each surface, Am I wrong? Sorry have not had time to load it yet and check.
But if it is just four you can teach me how you did it :P
It's basically Just four blocks that get more solid in opacity as they move inwards. For example, the alpha channel for the four objects go in this order : 100,150,200,255. Which creates a shadow effect making it darker as they go back