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Originally Posted by Bercat View Post

Ah yes, let us flood then drown the market in feces. This is why we would need my item trade up idea. The items that you give the new players would drop out in value and become nearly worthless. "I got a rare priceless pokeman card mum!" ~ "Oh that's great sweetie but i just found a dump truck full of that same card so now your card is the equivalent of a used condom."

Tc, shiai tokens, and qi are the only options.

It wouldn't hurt to implement another system along side this to help with rewards. but there are other creative options for rewards as well.

-Challenge Themed UserTitles for the forum like most people usually have to buy. Collectible items that are just for lolz like we already have in the market. And I mean more of each item is going to come into the system even without this system and eventually kill the price of each item. So even without this system thats something that would happen by itself.

But honestly I think the problems you guys are pointing out only really effect small portions of the community. Yea so what Gaia items and lower priced stuff for noobs would flood in and lose value, so now you marketers can't sell them to noobs anymore. So what thats just you wanted to keep profit to yourself even if it means the TB community doesn't grow more.

This system is designed to bring in new players and keep them here by giving them goals, not to help the already rich players.
Last edited by Kohta; Jul 12, 2015 at 08:22 PM.
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