Originally Posted by Holotor View Post
So what you're telling me is that the ONLY goal in MP to become a better player over everyone else is to win? In that case there are thousands of "MP gods" that choose to play like a piece of wood and cheese every single game. Sorry if I misunderstood what you're trying to say but I think that's just silly.

oh no that is not what I meant, sorry if it seems like it. I was using the analogy to describe what I think MP and SP respectively consist of essentially. there is more to both of these, but that is what I think simply cannot be ignored when playing either.

in singleplayer, it is absolutely impossible to make a replay without first setting up a goal. even if you set to make a random replay with no goals, that is a goal. people do it subconsciously, some people even plan out the entire replay before the start it, but everyone has an idea of what they are going to do before they do it. setting up your own goals is essential to a replay and it can't be ignored.

in multiplayer, you are free to create your own alternative goals in any match, but it is not essential. the mod you are playing gives you the rules, and it will necessarily decide a winner and a loser (unless it's a draw, then the game decided both played equally well) by the end of the match. you cannot ignore the objective goals, even if you make your main goal something personal like ripping off both your hand and throwing them at your opponent. I am not saying that I value winning over showcasing tori control or other skills, but the game will not givei you any credit for trying to handicap youself and then failing to beat the other opponent, and it will not reward you if you handicap yourself and then beat the opponent either.

again, not saying that this is all MP and SP are made of, but it is their core. you can complicate multiplayer as much as you want, but it will not reward you in any way, and if you feel like it should then maybe you should be playing another game. the only reward you can possibly receive is pride and joy in completing a personal goal.

Originally Posted by Holotor View Post
The difference between SP and MP is not the creativity, whoever said/thought this is clearly uneducated when it comes to this game. The difference between SP and MP is the fact in MP you have 20 seconds to make a decision and move your joints accordingly to move the way you want to move, whether it be to play like a piece of shit and cheese for easy wins or play like an MP god and move with complexity and fluidity to either win/lose it doesn't matter.

i agree. just saying because it might seem like I didn't from my previous post, but I do. multiplayer requires creativity in order to solve problems with as less effort as possible, while singleplayer requires creativity to create new things (extremely simply put)
Last edited by pusga; Jul 21, 2015 at 01:40 PM.
oh yeah