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I don't see the issue here. Just friggin lower the joint strength and gravity. It will achieve the slow-mo effect you are looking for. The current TB engine is built using turn-frames as integers, not decimals, which you would know if you did a little bit of research before starting this thread.

So in conclusion: what you seek is already implemented, just scale the appropriate values down.
Now doing recoloring for people not in the clan as-well, PM for more info!
PROUD OWNER OF THORN'S GOOD ENOUGH WRITER AWARD!