pusga makes a very good point here:

Originally Posted by pusga View Post
1. Going by your logic, if one makes a mistake in singleplayer, he can just go back and erase it. This is absurdly far from reality, as most people don't even have the ability to spot mistakes and differences between his expectation and what he is actually doing ingame until late in his career.

You guys seem to think that the edit button makes everything free. If multiple edits makes replaymaking easy, then why isn't everyone as good as Largekilla?

Most people don't know when they've made a mistake, and if they do, its often the case that they don't have the knowledge of a tori to fix it.

Another thing: you guys seem to think that replaymakers spend multiple days and countless hours on a single replay, which is only true for some replaymakers. A lot of us have different processes. When I make a replay, its usually done in one sitting. In the first 10 minutes of this stream, I make an opener that I'm very proud of in about 4 edits. I've made multiple replays for fun using no edits (NutHug gave me the idea for this, he's done it before too). They were not bad.

Originally Posted by hunter View Post
The reason why the "pros" in toribash are mainly so bad at multiplayer is because they have used to editing the replay. They know their joint very well but the mods that are in multiplayer are mostly not free-like, there's maybe couple that are "free" like Taekkyon but just in fast based idea.

Where do you get the idea that replaymakers are awful at multiplayer?

I'll use clan league as an example. [T] is known for being a replaymaker clan. All of our active members are replaymakers primarily. Here's the results from both clan leagues we've entered.

2011



2015



I'll admit that we're not doing phenomenal in 2015, but the fact that we're even still in shows that SP players are just good at the game in general.

Snake: gracefulness is the point of singleplayer. Most of the time, for me at least, the actual objective contents of a replay (4dm boomhit, skeetshot, toespin, wallrun, etc.) are not that important. What is important is how smooth and graceful those things are. Being pleasing to the eye is the point, and its the part that takes skill. Anyone can run, but not many can make it their own.

Disclaimer: I'm not trying to say that SP takes more skill than MP. I really don't think they're comparable in that way. But if you're going to take shots at what I do I need to defend myself :<
Last edited by Larfen; Jul 22, 2015 at 05:28 PM.
[12:00] <fudgiebalz> toribash SUCKS
Check my ~~~Dank Replays~~~