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Thread: (Sinon) Sinon
i've always dreaded f2p MMOs because they are all grindfests. "kill this, get that, get this, earn that" and on top of that the combat mechanics and skills are so dull they contribute to the extreme repetitiveness.

i dream of an mmo where you have a huge variety of skill/character customization and a ton of progression, so you don't have to actually grind the same shit over and over (i wouldn't mind a ton of consecutive "complete x dungeon" quests as long as each dungeon is different).