Originally Posted by
snake
very simple:
i think having 3 mods in total will be somewhat consistent for all ranked/competative/clan wars/clan leagues scenarios, somewhat new mods created specially for that purpose, that concentrate on specific aspects, being absolutely different from each other, instead of having a wide list of similar mods
striking.tbm (variation of rk-mma, something deprav & rmo will finalize)
the mod focused on striking, obviously no grabs
grappling.tbm (variation of spiritwrestling, in progress)
the mod focused on dq opponent, obviously no dms and no direct damage, which is domain of striking/kicking and clearly not grappling
kicking.tbm ( tkomp1.tbm, this one is complete and made by tk player cowmeat, can recommend the mod right now as he was streaking reliably on me)
the mod focused on err.. i have no idea about kicking, but cowmeat know what he's doing so i'm pretty sure if he says tkomp1.tbm is better - it must be
3 different from each other mods, each with different meta
I'm sure the mods 1 year from now is not the same as now. A ranking system should be able to select what the current set of competitive mods are.
An official list of the current competitive mods is more flexible.