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don't be lazy

replace these lines in item.dat

FORCOL 0; 0 30 1 30 2 30 3 30 4 30 5 30 6 30 7 30 8 30 9 30 10 30 11 30 12 30 13 30 14 30 15 30 16 30 17 30 18 30 19 30 20 0
RELCOL 0; 0 106 1 106 2 106 3 106 4 106 5 106 6 106 7 106 8 106 9 106 10 106 11 106 12 106 13 106 14 106 15 106 16 106 17 106 18 106 19 106 20 0
REPCOL 0; 0 30 1 30 2 30 3 30 4 30 5 30 6 30 7 30 8 30 9 30 10 30 11 30 12 30 13 30 14 30 15 30 16 30 17 30 18 30 19 30 20 0

TEXBODY 0; 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0

for the 512x512 textures you have to put the .pngs of appropriate size into the folder of the player you're editing